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THREAT! NOT!

This week, I hope to release the start of a series of narrative missions for Threat Level: Emergency Response. This series is called Well, Street!


The whole series of incidents are planned around just the one street. The first incident is a set up to the first trials, it will help the players get to grips with the system. The next few will be incidents around the same location. However, players will soon need to choose, what to do next. Which will affect their own small area.


Well Street is a typical street in the heart of Pandyton. (I know, I am great with coming up names). It has a pub called "The King's Nip" and plenty of shops, a mobility centre called "Will Chairs", a off-licence called "Q-Cutters". However, if you want some other shop names there is also the pound shop chain called "Pound-Town" and a charity shop for the "Imperial Foot Trust". I am not quite sure, what the trust does?


White text on teal background: "TOWN" with a pound symbol in the O, and "PLENTY TO POUND!" below. Simple, clean design.
A green logo features the white letter "C" and the word "CUTTER" diagonally. The design is bold and geometric.
Logo with "TOWN" and a pound symbol inside the "O" on a green background. Text below reads "COME DOWN TO POUND TOWN!" in white.
Yellow text "WILL Chairs" on a blue background, featuring distinctive lettering. No other objects or actions present.
Green background with white text: "TOWN" with a pound symbol inside the "O". Slogan below: "EVERYTHING IS A POUND AWAY!".

I think I got a little carried away with the pound town logo and slogans. However, Well, Street! is the start of town building. Players won't need to called their two Pandyton or any of the shops by these (If I do say myself) brilliant names. This is to inspire players to build the community and give player's battle reports a chance to look like a newspaper article.


A fictional pub sign, called the King's Nips. which is green and has an AI generated picture of a king and his nips out.
The King's Nips pub sign!

Well I hope you enjoyed this update. I used AI to generate the King and his nips! I am sorry. But the rest was all me.


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